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by Bruni Raffaele
by Bruni Raffaele
You can leave and come back later by opening the same link again, or quit: the game will be lost 0-3 by forfeit.
| Level | G | V | P | MF | MS | Inv. | 0 MF |
|---|
Only finished games count (first to 3 Moves). Inv. = clean sheet, no Move conceded · 0 MF = no Move scored.
Get one of your pieces into the opponent's goal. Every time you do, you score a Move!, the point of Master Move. The first to 3 Moves wins the game.
Each team has 11 pieces: 1 keeper, 2 defenders, 3 wingers, 2 runners, 1 joker, 2 raiders. The symbol on the shield shows the move; the tip of the shield points at the goal to attack.
Tap a piece, then a marked square. Drag to rotate the pitch, wheel or pinch to zoom, right button or two fingers to move the view.
Master Move™ · created by Bruni Raffaele · mastermove.it · info@mastermove.it
Connecting to the tournament…
| # | Player | G | V | P | MF | MS | Points |
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| # | Player | Level | V | P |
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Round robin: everyone plays everyone else once, each from their own device. The first to 3 Moves wins and every win is worth 3 points. Moves are saved: you can play together live or in turns, when you have time. Separately there is the career against The Master, in four levels: Kid, Base, Over and Top. You start from Kid, every win takes you up a level and whoever beats The Master at Top level becomes a Master Move. If you lose, you try again at the same level.