Master Move – logo

The board game where every piece has its own move and the goal has to be won.

PLAY!

  Created by Bruni Raffaele

The gameChess strategy, stadium heart

Master Move™ is a board game for two players. It is played on a pitch of 9 × 16 squares with a goal at each end. Each team fields 11 shield-shaped pieces: the symbol on the shield tells you how it moves, the tip points at the goal to attack.

1

Line up

Place your pieces freely in your own half. The line-up is already a strategy.

2

Move

One piece per turn. Pieces are never captured: an occupied square is closed to everyone. Only the raider jumps.

3

Score a Move!

Get a piece into a free square of the opponent's goal: that's a Move! The first to 3 Moves wins.

Learn by watchingMaster moves

Real plays, taken from games against The Master. Tap a video and watch how a Move.

#1 · The double cutTwo wingers on the diagonal and a keeper caught out: a Move in 5 moves.
#2 · Lightning in 3 movesThe Master's trap: could you stop it?
#3 · The bait and the jumpThe winger draws the keeper, the raider jumps into goal.
#4 · The Joker's trapThe winger drops back but keeps the keeper pinned: the Joker finds the goal open.
#5 · The pinned keeperThe winger on F14 pins the keeper on D16: the Joker moves up and finds E16 free.

TRY IT YOURSELF

The storyBorn in 2019, on a sheet of A4

The first pieces cut out with scissors, the magnetic board, a game on a train in front of a group of onlookers: find out how Master Move was born.

Read the story

The piecesSix roles, six ways to move

  • Keeper

    1 per team

    Moves one square along the goal line, within its three squares.

  • Defender

    2 per team

    One square in any direction.

  • Winger

    3 per team

    Diagonally up to 4 squares, attacks down the flanks and always stays on its colour.

  • Runner

    2 per team

    Straight, horizontally or vertically, up to 4 squares.

  • Joker

    1 per team

    In any direction, up to 2 squares.

  • Raider

    2 per team

    In an L like the knight in chess: the only one that jumps over other pieces.

Play onlineChallenge The Master

In the digital version, with a 3D stadium, crowd and advertising boards, you play against The Master: Master Move's artificial opponent, trained by playing thousands of games against itself. You can also challenge a friend: on the same device or remotely, with the «Challenge a friend» button that creates a link to send on WhatsApp. And with Organise a tournament you play a tournament between friends, 3 to 8 players.

  • KID
  • BASE
  • OVER
  • TOP

You start from Kid, suited to learners and children. Whoever beats The Master at level Top becomes a true Master Move.

PLAY NOW

RulesAll the rules, pitch and pieces

The official rules with the pitch, the moves of every piece, the line-ups, the anti-stalemate rule and examples.

Read the rules   Download the rules (PDF)

Contact

Did you enjoy it? Want to take on other players? We would love to hear from you.

JOIN THE TOURNAMENT Send us a message

Or write to info@mastermove.it